Sunday, August 28, 2011

So you want to be a video game programmer?

This post is a sequel of sorts to my How do I get a job designing video games. The good new is — if you’re a programmer — that nearly all video game companies are hiring programmers at all times. Demand is never satisfied. And the salaries are very very competitive.

The bad news is that it takes a hell of a lot of work to both be and become a great game programmer. Or maybe that isn’t such bad news, because you absolutely love programming, computers, and video games, right? If not, stop and do not goto 20.

I’m going to break this post down into a number of sub-posts, so this first one is going to be on what kinds of programming video game teams need. I’ll have followup posts on things like “how to get started” and “the interview.”

There are a couple of broad categories of programmers working on video game teams. If programmer is your player class, then the following types are your spec. Programmers are all warlocks and mages so instead of “demonology” or “frost” you can choose from below. (NOTE: if you don’t get this joke, you don’t play enough video games) This is the real world however, and many programmers dual (or even triple) spec — i.e. they handle multiple specialties.

More @ bit.ly/rbGzAM

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